First off, i make a simple box
Then i added subdivisions to the box.
Change to Vertex Mode
And moved the intersecting vertex close to the sides of the box
Next i extruded the top face of the box downwards, that will make a cavity that will really make it look like a box.
There you go.
Next I selected the top side faces of the box and extruded it out to create the flaps.
I used the rotate tool and placed the pivot downwards so it looks like the flaps are opening up.
next i choose the edge loop tool and applied the loops accordingly
and i selected the vertex at the flaps and used the move tool to move the vertex out of place
I beveled and Smoothen it.
Voila!
The torn box was made from scratch and separated one of the flaps. so i can easily manipulate the flap.
Because the flap is not connected to the rest of the box, i can easily rotate the box to the desired angles
Reflections: the box extruding the faces is easy but when it comes to rotating the flaps, i remembered my first time, i got very frustrated. but as i keep on doing it over and over again, it gets easy


















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